Maps

Sextant Coordinates

Also filed under terms:
Abandoned Lighthouse(717,848)
Arcane Archipelago(926,816)

Atlantis(1988,1305)
Avarice(671,572)
Bazaar West Gate(818,386)
Bazaar North Gate(816,374)
Capture the Flag(993,893)

Deceit(1254,1071)

VI Map of Vospire

Also filed under terms:
	
	(Version History - bottom of document)

	VOSPIRE

Baltic Street - West to East , (2S)
	intersection Sessius Avenue goes North & South
	-
	-
	-
-	The Fighting Kings Inn
	Darlyn's Shop Of The Infinite Future
	intersection Castle Avenue goes North & South
	Guildhall	
	Magical Arts
	Magical Inventory
	Royal Museum
	-
	intersection Tuskus Avenue goes North & South

Baltor Street - West to East , (2N)
	intersection Sessius Avenue goes North & South
	-
	-
	City Hall (South)
	-
	Seliana's Tailoring
	intersection Castle Avenue goes North & South
  

VI Map of Social (Ivory Tower)

Also filed under terms:
	
		(Version History - bottom of document)

	Ivory Tower

First Floor -
	Foyer (Entrance)
		North - - Beneath the Marble Arch
		South - Before the Ivory Tower
		East - East Mezzanine
		West - West Mezzanine

	Beneath The Marble Arch
		North - Octagonal Room
		South - Foyer

	Octagonal Room
		North - Staircase
		South - Beneath The Marble Arch
		NorthWest - Wood Paneled Hallway (circular)
		NorthEast - Wood Paneled Hallway (circular)

	Spiral Staircase
		North - Glasshouse
		South - Octagonal Room
		Up - Spiral Staircase

Glasshouse -
  

VI Map of Lowangen

Also filed under terms:
	(Version History - bottom of document)

	LOWANGEN

Boron Street - West to East
	intersection Finkerstan Road goes North
	Lowangen Guard House
	Lowangen Locker Rentals
	Shining Light Tavern (North) , Shady Dank Shop (Down) with exit South Locked
	intersection Kvirasin Lane goes North
	Ifirn's Spell Study
	Swanfir's Cartography
	Firun's World of Herbs
	intersection Keep Street goes North ,	Southern Gate
	Bandok's Training
	Animal Hides (bring hide from desert will give money)
	Sorina's Training
	intersection Tjolnar Street goes North
	Regulon's Training
  

VI Sextant Coordinates

Also filed under terms:
Sextant Coordinates
		Version 1.0	First Published 24 / 10 / 05

Alyrian Plain -

Acanta Lake
	720 , 400

Annon Forest
	1140 , 420

Ayara Lake
	740 , 610

Bazaar
	West Entrance , 818 , 386
	North Entrance , 816 , 374

Bonnak Desert Bushes
	1150 , 380

Bonnak Desert Dunes
	1135 , 380

Broconas Lake
	1160 , 330

Bryme Forest
	1700 , 550

Diocletian
	TriArch , 553 , 1360

Eternity Clanhall
	526 , 1334

Lake Bonns
	540 , 1330

Lake Cuvar
	1665 , 365

Lake Martoom
	1700 , 500

Lonely Dragon Inn
	600 , 700
	
Lowangen
	South Gate , 1159 , 421
  

VI Map of Sigil

Also filed under terms:
	
	SIGIL
		Version: 1.0	First Published: 29/10/05

Constable Lane - West to East
	intersection North Arnika Avenue goes North & South
	-
	-
	City Barracks

Dangerous Alley - West to East
	intersection Lithium Lane goes West
	road goes NorthEast & SouthWest
	road goes SouthWest & East
	-
	Secret Wall into South Arnika Avenue (East)

Indigo Way - West to East
	intersection Periwinkle Road goes North
	Labyrinth of Acron (South)
	-
	Marble Bridge (Down to River)
	The Wandering Sid (Tavern) (South) , moves
	intersection South Arnika Avenue goes South
	-
	-
	-
  

Resources for the Visually Impaired

Also filed under terms:

Here, we have a section for the visually impaired players of Materia Magica with some items mostly put together by our own Shamarah.

Sextant Coordinates

Sigil Map
Lowangen Map
Social (Ivory Tower) Map
Vospire Map

Area maps

Also filed under terms:

Auryn

Palace of Diocletian by Botanicus
Sigil by Teliel and Ascidiella (Updated 2006)
Sigil Realty by Teliel and Ascidiella
Sigil Castle by Botanicus
Sigil by Zydian
Teolaven by Botanicus and Ascidiella
Mount Vesuvius and City of Volcanus by Botanicus and Ascidiella
Vospire by Yryllyn (Updated 2006)

Maps

Also filed under terms:

Guide of the Proving Grounds

Proving Ground Maps

While not a true lesson, below will be a map of Irda Isle as perceived by Northstar Leader Botanicus. The map is not guaranteed to be accurate but is as close to accurate as he could manage. A full map is coming soon; until then here are 3 smaller maps.

Bloodbane's Caverns

Bloodbane's Castles

The Forest

On The Plane

Also filed under terms:

Faerie Plane

On The Plane

Unlike common cities such as Rune the faerie plane does not have many attractions and is somewhat confusing to mortals. The main areas on the plane are Hellbent Mountain, which anchors it to the physical realm, the Seelie and Unseelie Castles, the towns Rahdiyr and Cahvfail, the inn of Eanoss Azelmar, and the Human Outpost.

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